A sequence diagram is an interaction diagram that shows how objects operate with one another and in what order. A sequence diagram shows object interactions arranged in time sequence. It depicts the objects and classes involved in the scenario and the sequence of messages exchanged between the objects needed to carry out the functionality of the scenario. Sequence diagrams are typically associated with use case realizations in the logical view of the system under development
This instructions are inetended to give you a better scope of what a good Screen Sequence Diagram could be like rather than a sole resource for the artifact of your project. You may need to tailor it and make several other changes to ensure it is a good fit for your use and project.
Legend: Describing each shape and drawing used in the Screen
Sequence Diagram.
Shapes: Each shape should correspond to a specific type of technology
or infrustructure. For example cylinder could depict database.
Arrows: Depict the action or relationship between two object
or pages that are connected through the arrow.
Method and file names: When files and methods are called, denote the names. For example, login()
in the HandleLoginRequest.js
shape.